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Showing posts with the label #BehaviouralChange

Healthy Eating Game Piece set available for Reach your goal SnL

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The set is available from https://github.com/chribonn/Reach-your-goal-SnL/blob/master/_Support/Game_Piece%20(Healty%20Eating).zip .  In order to install the Healthy Eating Game Piece set for Reach you goal SnL you need to:  Have Reach your goal SnL installed  2. Extract the contents of this archive to %PROGRAMDATA%\Reach your goal SnL\Game_Piece.  You can delete the default Game Pieces if you wish.   Program Source Code: https://github.com/chribonn/Reach-your-goal-SnL  Executable: https://download.cnet.com/Reach-Your-Goal-SnL/3000-18516_4-78156440.html

Reach your goal SnL (The game that helps you drive change)

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Reach your goal SnL is a multi-player game between a group of people supporting each other in overcoming or encourage a behaviour.   Reach your goal SnL can help people wishing to quit smoking, exercise more, learn a new skill, lose weight. Within an organisation, Reach your goal SnL can help work colleagues bring behavioural changes to their teams. It can be used to encourage shorter and more focused meetings, supporting one another more and making deadlines in team settings. The games master is the person who’s in charge of the game. The first time the game is played, the games master setup the game. The second time onward, the games master will load an existing game. Periodically (daily / weekly) the behaviour of each member is analysed by the team and each member gives a score between 0 and 10. The team either average the score or have a discussion to agree on a score (lookup agile estimation techniques). The score for each player becomes the Dice r...